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See how Rebel Unit flooded London for The End We Start From

Watch a breakdown of the studio's award-nominated VFX for the survival movie, including a semi submerged CG Fleet Street.

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Rizom-Lab releases Rizom UV 2027.0

Major update to the UV unwrapping and packing software improves customizability, performance and integration into production pipelines.

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Watch BlueBolt’s VFX breakdown for The Dog Stars

See how the studio turned footage of Italy into an eerie post-pandemic version of Denver for Ridley Scott's survival thriller.

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Check out this Wētā FX-inspired Houdini FLIP fluid simulation

Watch VFX artist David Krepelka's neat tech demo, inspired by the legendary VFX studio's simulation research on liquid-solid interactions.

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Anastasiy releases MagicPicker 10

Photoshop color picker plugin popular with concept artists gets Color Areas system, and support for Apple Silicon and Oklab color space.

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See Framestore’s detailed VFX breakdown for Dead City Season 3

See Houdini timelapses of the ruined CG Statue of Liberty and Empire State Building from The Walking Dead spin-off series.

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Adobe releases Photoshop 27.11

See the new features in the image-editing software, including a new AI-powered Enhance Edge option for creating cleaner cutouts of hair.

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See Rodeo FX’s VFX breakdowns for House of the Dragon Season 3

See two excellent VFX breakdowns, one showcasing the full range of Rodeo FX's work; the other focusing on the dragon Silverwing.

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Improve your Creature Animation for Film & VFX

Discover the practical reality of creating professional animation for VFX with The Gnomon Workshop's Maya tutorial for junior artists.

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Alexey Vanzhula releases Modeler 26.3 for Houdini

Latest update to the popular toolkit for hard surface and organic modeling reworks subdivision workflow to match Houdini 22.

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New 3D software you may have missed: 4 October 2026

Discover what's new in CG tools like new motion graphics app Caddis, and the new VFX features in generative video AI model LTX.

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The Gnomon Workshop releases Introduction to ZBrush 2024

Get up to speed with the digital sculpting software with Madeleine Scott-Spencer's popular tutorial, now updated for ZBrush 2024.

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Free Nuke plugin pScatter ‘breaks up your perfect CG renders’

Handy add-on uses position data to add imperfections to renders from 3D applications like Blender, Houdini and Maya within Nuke.

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Free tool: 3DGS Render renders 3D Gaussian Splats inside Blender

Neat free add-on from the developer of Kiri Engine lets you manipulate and render 3DGS scans directly inside Blender.

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Unity previews its roadmap for Unity 6.1 and beyond

Updated: See the new tools due in the game engine in 2025, including updates to shading, rendering, animation and world building.

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iToo Software releases Forest Pack 9.0 for 3ds Max

Major update to the popular scattering plugin adds new ForestIvy add-on for generating 3D ivy and other climbing plants.

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Check out Blender 4.3’s new SLIM UV unwrapping system

Try the 'state-of-the-art' new iterative UV unwrapping algorithm available in alpha builds of the open-source 3D software.

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Free tool: KitBash3D’s Cargo

Now available for Mac: get access to 150+ free 3D models and materials for 3ds Max, Blender, C4D, Maya and UE5 with KitBash3D's asset browser

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Nevercenter releases Silo 2024.3 and Milo 2024.0

Check out the new features in the lightweight 3D modeling software, including modifiers for Boolean modeling, extrusion and replication.

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NIM Labs launches NIM 7.0

Studio management platform for VFX and visualization gets new scheduling, conflict detection and resource usage tracking features.

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