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Blackmagic Design releases DaVinci Resolve 15

Now officially released: grading and editing app gets over 250 compositing tools from Fusion.

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AMD unveils the Radeon Pro WX 8200

New Vega-based pro workstation GPU approaches the WX 9100 for compute power, but for just $999.

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Solid Angle ships Arnold 5.2

Update to the renderer adds support for texture baking, built-in Cryptomatte shaders, and a sheen effect for softly fuzzy surfaces.

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Try V-Ray Cloud for free

Now in open beta: push-button cloud render service lets you launch jobs directly inside 3ds Max or Maya. Free for a limited time.

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Video: Chaos Group’s new real-time ray tracing system

'Project Lavina' demo shows 300 billion triangles rendering at over 25fps on a single commercial GPU.

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See the new features in Maya 2018.4 and Maya LT 2018.4

Next update to Maya to add Arnold region rendering in the viewport; improved Render Setup workflow.

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Otoy releases OctaneRender 4.0 RC1

First release candidate build of the GPU renderer adds light linking, volume denoiser, true ubermaterial.

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Otoy previews OctaneRender 2018.1’s Vectron and Spectron

Next update to GPU renderer to add new procedural 'uberprimitive' and volumetric lighting system.

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Nvidia unveils Quadro RTX 5000, 6000 and 8000 GPUs

'World's first ray tracing GPUs' based on Nvidia's new Turing architecture will ship later this year.

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Otoy unveils OctaneRender 2019 for Unreal Engine

New integration promises UE4 users GPU-based light field baking and support for ORBX scenes.

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Radeon ProRender updated for 3ds Max, Maya and Blender

OpenCL-based GPU renderer gets support for AO, camera motion blur. Modo version now in public beta.

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Eye candy: IDV’s epic 2018 SpeedTree VFX showreel

Watch innocent CG trees meet their ends at the hands of superheroes, spacecraft crashes and King Kong.

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Neat tool Mush3D lets you sculpt on animation caches

Updated with new product name. Sculpt corrective shapes on Alembic caches, or add cloth or jiggle deformation.

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Epic Games ships free MotionBuilder Live Link for UE4

Free plugin streams mocap data from MotionBuilder to preview it inside Unreal Engine in real time.

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New PiXYZ Software tools get CAD data into Unity, UE4

Now shipping: alternatives to Unreal Studio help prepare CAD data for import into game engines.

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Nvidia open-sources MDL

SDK of the Material Definition Language supported in V-Ray, Substance Designer and Adobe tools now available as source code.

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Rendering Systems releases ShaderMap 4.1

Texture map generation tool gets PBR support; option to create maps from source photos of 3D objects.

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Blender Foundation launches Blender Benchmark

See how AMD, Intel and Nvidia processors perform with Blender's new hardware benchmarking test.

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Discover how Epic Games designed Fortnite

Discover the game's art workflows at a free event at Gnomon's Hollywood campus next week. Watch free online.

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Lenovo unveils the ThinkPad P1

At just 1.7kg, the competitively specced new mobile graphics workstation is the 'thinnest, lightest and sleekest' ThinkPad in history.

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