Substance Alchemist to feature micro assets, splatter filters
New demo video reveals more details of Allegorithmic's intriguing next-gen material creation tool.
View ArticleMeshroom 2019.1 is out now
Open-source photogrammetry tool adds support for source images captured using projected light, and now runs on non-Nvidia GPUs.
View ArticleSideFX ships Houdini 17.5
Major update to Houdini adds ground-breaking Procedural Dependency Graph, distributed fluid sims, updated Vellum solver.
View ArticleChaos Group releases V-Ray Next for Rhino
Rhino edition of the renderer gets new smart rendering features, plus expanded support for Grasshopper.
View ArticleGodot team ships Godot 3.1
Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets.
View ArticleProject Dogwaffle team releases Howler 2019 Build 30
Inexpensive image-editing app adds Poisson blending, blemish removal, new 2D animation tools.
View ArticleSideFX launches PilotPDG
Standalone pipeline tool lets studios build new VFX, game dev and machine learning workflows around Houdini's new PDG tech.
View ArticleQuixel releases Mixer 2019
Big update adds parametric authoring and image-to-PBR-material conversion to the scan blending tool, now in free beta.
View ArticleMaster environment art workflows for videogames
Get started with Naughty Dog artist Martin Teichmann's new series of videos for The Gnomon Workshop.
View ArticleEye candy: SideFX’s 2019 Houdini games reel
See the best new real-time work created in Houdini, from mobile racing titles to Marvel's Spider-Man.
View ArticleWysilab introduces perpetual licences for Instant Terra
Promising landscape-generation tool now costs $149 for 8K terrain export, or $199 for unlimited res.
View ArticleWatch Neon Noir, Crytek’s new real-time ray tracing demo
The tech runs on current mid-range AMD and Nvidia GPUs, and is due in the CryEngine roadmap this year.
View ArticleReview: Nvidia Titan RTX
Nvidia's new Turing GPU offers the power of a workstation card at a lower price. Jason Lewis puts it through his real-world 3D tests.
View ArticleAmazon ships Lumberyard 1.18
Sizeable update to the game engine extends support for PhysX, and adds new animation and texture-processing functionality.
View ArticleAutodesk unveils Arnold 5.3 with Arnold GPU
Long-awaited update brings a 'first taste' of GPU rendering to Arnold, plus better support for MaterialX.
View ArticleThe Heretic demo showcases realistic digital humans in Unity
New tech demo is a 'first attempt' at rendering photorealistic real-time characters in the game engine.
View ArticleReal-time ray tracing, Havok physics due in Unity this year
Physics update due this summer, real-time ray tracing based on Nvidia's RTX tech later this fall.
View ArticleNvidia unveils Omniverse
USD-based 'open collaboration' platform for visual effects and animation production aims to be 'the Google Docs of 3D design'.
View ArticleRoper Technologies acquires Foundry
Diversified tech firm to buy Nuke and Modo developer from current owner Hg in £410 million deal.
View ArticleOtoy releases first preview build of OctaneRender 2019
Support for Nvidia RTX hardware-accelerated ray tracing provides 'up to 7.5x' rendering speed boost.
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