Thinkinetic releases Pulldownit 3
3ds Max and Maya shattering and destruction tool gets new preview mode, extra controls, speed boost.
View ArticleEye candy: Miarmy’s cool VFX crowds reel
See some amazing shots created in the Maya crowd-simulation system from studios all over the world.
View ArticleLeap Motion controller to track individual joint motion
Free update to $80 gesture controller will deliver more precise mocap data to indie hand-tracking systems.
View ArticleExpert advice: X-Men concept star Maciej Kuciara
The creator of Days of Future Past's deadly Sentinels reveals his key tools and workflow secrets.
View ArticleThe Foundry ships Ocula 4
'Complete overhaul' of Nuke stereo toolkit streamlines workflow and adds support for GPU acceleration.
View ArticleEye candy: the world’s best student CG art
Six Gnomon graduates won prizes at this year's CG Student Awards. See all of their winning work here.
View ArticleAutodesk launches Maya LT on Steam
Updated: rental price cut to $30 per month. Annual rental cut from $400 to $240 in Autodesk's own store.
View ArticleAutodesk buys the Bitsquid game engine
Technology from next-gen console and PC engine to be used to create new real-time 3D visualisation tools.
View ArticleQuixel unveils Quixel Suite
Updated: new versions of NDO and DDO now in open beta. Use them for free commercially until 8 September.
View ArticleOtoy releases OctaneRender 2.0
Update to GPU-based renderer adds displacement, per-object motion blur; speeds up hair renders 20 times.
View ArticleStream facial mocap data from a Kinect live into Unity
Updated plugin for the Faceshift markerless facial capture system offers new real-time workflow.
View ArticleExpert advice: Oz animator In-Ah Roediger
The VES Award nominee runs through her favourite tools in Maya, and her tips for young animators.
View ArticleEyeon ships Fusion 7
First full update to the compositing package in five years throws in the $995 Dimension stereo tools for free.
View ArticleEye candy: best of E3 2014
Watch our pick of the best five cinematics - and one honorable mention - from last week's games industry show.
View ArticleCycles creator Brecht van Lommel to work on Arnold
Principal developer of Blender's GPU-accelerated render engine to move to Solid Angle in July.
View ArticleNext Limit ships RealFlow 2014
Fluid simulator adds viscosity, new Ocean Force daemon, support for the Arnold renderer. Price down too.
View ArticleExocortex launches V-Ray cloud rendering in Clara.io
Embed interactive V-Ray streams from the browser-based 3D modelling tool into your web pages .
View ArticleCL3VER rolls out CL3VER 2.1
Updated: preview interactive demos created with the cloud-based 3D platform as Flash or WebGL.
View ArticleClean up point cloud data from 3D scans with Sparta
Updated: back the new Indiegogo campaign to get the pro versions of the particle sculpting app for less.
View Article3Dconnexion announces SpaceMouse Pro Wireless
New 2.4GHz wireless edition of the popular 3D control device due to ship early next month.
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