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FXhome updates HitFilm 3 Pro

Updated: Latest free update adds new Star Wars-style title crawl and support for DaVinci Resolve 11.

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Autodesk announces Maya LT 2016

Indie-game-focused version of Maya to get new brush-based sculpting and UV workflows, PBR shading.

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Autodesk unveils Stingray game engine

New product based on the core technology from the Bitsquid engine to go on show at GDC 2015.

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Unreal Engine now free

Epic Games removes $19/month fee for world-conquering engine. Pay only if your game is successful.

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Eye candy: the GDC 2015 Unreal Engine sizzle reel

Watch a gorgeous two-minute run-down of the work being created in UE4: from AAA titles to arch viz.

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Allegorithmic announces Substance Live

New 'rent-to-own' pricing lets you buy Substance Designer, Painter and B2M in 16 monthly payments.

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Shotgun pricing down; will soon also include RV

Industry-standard asset manager now available from $30/month, if you only want online support.

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Unity Technologies releases Unity 5

Now shipping: leading game engine gets real-time GI, physically based shading, new audio-editing tools.

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Unity launches new free Unity 5 Personal Edition

Artists earning under $100,000/year now get all the features of Unity 5. Pro users get extra cloud tools.

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Eye candy: the Unity GDC 2015 Highlight Reel

Take a three-minute tour through some of the gorgeous titles being created with the Unity game engine.

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Our new Source 2 engine will be free, says Valve

Successor to the engine used on Half-Life 2 and Team Fortress 2 will be 'free to content developers'.

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Marmoset unveils Marmoset Viewer for Toolbag 2

New WebGL exporter will let artists share 3D models in a web browser, with physically based shading.

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Video: Geomerics’ new Enlighten 3 lighting system

See the tech behind Unity 5's new real-time global illumination in action in this neat new demo video.

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Allegorithmic releases Substance Designer 5

Now shipping. Texturing app gets new procedural tools, better baking. Income cap relaxed on Indie licence.

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Nvidia releases PhysX source code on GitHub

Get the full C++ source of the top game physics system, including the clothing and destruction libraries.

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Video: see Vulkan, OpenGL’s replacement, in action

Watch an early alpha demo of the next-gen graphics API running on a PowerVR Rogue mobile GPU.

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Eye candy: Nurulize’s amazing Rise UE4 VR demo

Check out this gorgeous sci-fi scene, running in real time in 4K on Unreal Engine 4 and an Oculus Rift.

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The Pixel Farm releases PFTrack 2015

Camera-tracking tool gets new photogrammetry capabilities, support for Alembic and GPU-acceleration.

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BUF to release complete in-house set of VFX tools

Bcreative and Bpipeline product suites cover the studio's full range of tools, from 3D and compositing to asset management.

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Hans Godard releases RBF Solver for Maya

Naughty Dog TD's neat add-on automatically fires off complex correctives to fix mesh deformation issues in rigs.

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