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Side Effects releases Houdini Engine Indie free

Edit Houdini content inside Unity, UE4, Maya, Max or C4D with the indie game dev tool, previously priced at $99/year.

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Autodesk unveils Maya LT 2016 Extension 3

Videos: See the new Quick Rig tool, new blendshape handling system, and improved symmetrical modelling and UV editing.

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Autodesk ships Stingray 1.2

Update to game engine adds new animation workflows, multicore compilation, HTC Vive support.

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Crytek releases CryEngine V for free

AAA game engine now available on a 'pay what you want basis'; gets new C# API and particle system, revamped renderer.

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Eye candy: Unity’s amazing photorealistic Adam demo

Runs in real time on a single GTX 980 - but it may be a while before most Unity games look this good.

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Unity Technologies releases Unity 5.4 in public beta

Update promises "enhanced visuals" plus GPU instancing, better multicore rendering and VR support.

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Amazon releases Lumberyard 1.1

Big update to free AAA game engine adds Substance integration, mobile support - and a proper FBX importer.

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Video: Enlighten’s Seastack Bay real-time GI demo

Beautiful Ninja Theory-created demo showcases new open-world tech in the UE4 and Unity lighting system.

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Marmoset’s GDC reel hints at new features in Toolbag 3

Video: Beautiful new reel shows particle effects and character animation rendered using the real-time viewer.

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Clip Studio Paint adds animation support

Free 1.5.4 update turns the app also known as Manga Studio into a robust, low-cost 2D animation tool.

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Blender 2.77 ships

Updated: Open-source 3D tool gets support for OpenVDB volumetrics, better sculpting and Boolean tools.

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Toonz 2D animation software goes open-source

Windows and Mac tool used on Futurama and Studio Ghibli movies is free to download from 26 March.

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DGDM releases SLiB Leuchtkraft 1.5 for Maya

Updated: Maya lighting design plugin gets support for painting highlights on multiple objects. Price cut to $99.

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Nvidia releases HairWorks source, unveils PhysX-GRB

Source code of fur system used on Call of Duty: Ghosts out now. New CGU/GPU rigid body system in beta.

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Get Loic Zimmermann’s tips for directing an indie short

See the director and concept artist discuss his way of making films at Gnomon's LA campus tomorrow. Watch online for free.

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cebas releases thinkingParticles 6.3

3ds Max physics plugin gets better liquid simulation and particle caching, plus support for Alembic.

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Eye candy: Allegorithmic’s GDC 2016 reel

See the best new work created with Substance Designer and Painter: from personal stills to AAA titles like Uncharted 4.

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innoBright halves price of Altus 1.3

Updated: Tool for denoising images generated in renderers like Arnold and V-Ray now starts at $20/month.

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NewTek previews LightWave 2016

Updated: See the new scene editor and a side-by-side performance comparison with LightWave 2015.

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See screenshots of what may be 3ds Max 2017

Posted on Autodesk's AREA forum, but not confirmed officially yet. Some information about new features too.

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